Data is only read from the internet and no personal information is sent. If you opt-in, it will use the internet to check whether there is a new version available. This mod includes version checking using MiniAVC. Planet and moons colors are all editable in "CelestialBodies.cfg", and you can change a few other settings in "Settings.cfg", such as the vacuum light level (quite low by default), and the reflection light intensity.Ĭompatible with all game versions from 0.25 to 1.0, and probably older versions as well. I spent a lot of time trying to make this reflected light to behave as consistent as possible, and I think it's pretty well tuned by now. I would appreciate feedback on this mod a lot! Surface Lights to illuminate the ship when it gets really dark.Engine lighting for adding realistic lighting to engines thrust.Scatterer (Experimental - many bugs) makes the sky and atmosphere looking really great and much more realistic, sunsets become amazing.SkyTonemapper (Stable) makes the sky look better by smoothing it (removes the banding effect).Chatterer for adding ambient sounds that really improve the immersion.A good galaxy skybox (using Texture Replacer):.Environmental Visual Enhancements for clouds and city lights.You can see the subtle red light over Duna, green over Jool, and blue over Kerbin: When close to the sun, the sunlight becomes dramatically intense.Conflicts with the mod "Ambient Light Adjustment" because it has exactly the same feature: custom ambient light settings with a slider.Planet and moons light configuration supports Module Manager and loading across GameData folder, and can be easily customized by players or other mods.Settings menu to customize many parameters, as well as several quality/performance settings.Very lightweight: almost no RAM used, and your FPS should not change.More realistic ambient light on the ground and atmosphere of planets/moons, tinted by the surface color.More realistic ambient light in vacuum, very dark by default, can be customized.When you are close to a planet or moon, its bright side reflects (colored) light to your vessel.What does this mod actually do? (Summary) This phenomenon is called in real life albedo or planetshine : I decided to fix that with this mod, by making planets and moons to reflect their own (colored) light to your vessel. When in low orbit of a planet, the side of my ship which was facing the planet was completely dark, which was not realistic! It should have been illuminated a bit by the planet's own reflective light! 7-4 port for lower-end systems that runs alongside the main branch.After trying some mods to improve visuals and get something more realistic looking, I transformed KSP into something really good looking, but I was really happy with the result, but I felt that something was still missing. I don't want to be spreading false information.īoth my pack and KSPRC demand much more from a system than SVE because of many extra features and textures.Īndromeda Visuals is mostly the same as AVP (at one time, exactly the same), though it currently misses out on newer features and benefited visuals as a result of using an E.V.E. Now, if your PC isn't a potato like mine, Stock Visual Enhancements are configs for EVE and Scatterer (I think Kopernicus?) that add even higher quality clouds, atmospheres, atmosphere designs (like a really thick cloudy more pinkish Eve) but is pretty demanding.Ī slightly not as demanding config would probably be Astronomer's visual pack or the Kerbal Renaissance pack.Įdit 7/31/17: I have been informed by the current developer of Astronomer's Visual Pack pack and KSPRC are more demanding than Stock Visual Enhancements, so it might jsut be an issue on my end. Stock Visual Terrain improves the terrain textures for the game and make it look better. Now Kopernicus is more of a dependency for some these visual mods, but it makes it possible for modders to add things like rings to Jools. Scatterer for some beautiful atmospheric scattering, and much better looking ocean, EVE for clouds, city lights, etc. In my opinion, the basic must-have visual mods are Scatterer, Environmental Visual Enhancements, Kopernicus, and Stock Visual Terrain.
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